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Nelder–Mead method

The derivative-free direct-search classic the corpus’s quadrant map was missing — proposed by John Nelder & Roger Mead (1965), a.k.a. the downhill simplex (“amoeba”) method. It finds a local optimum by comparing function values only (no gradients, no model), occupying a quadrant distinct from both the metaheuristics and the gradient/exact methods.

Mechanism

It maintains a simplex of n+1 vertices in n-dimensional space (a triangle in 2D, a tetrahedron in 3D) and iteratively replaces its worst vertex via four geometric moves: reflection (flip the worst point through the opposite face), expansion (push further when reflection helps a lot), contraction (pull inward when stuck), and shrink (collapse toward the best point). The simplex crawls/rolls downhill as one body.

Where it sits in the field

On the synthesis’s axes it stakes out a specific corner:

The No-Free-Lunch read

Its documented weaknesses are textbook no-free-lunch-theorem: it “can converge to non-stationary points” on problems other methods solve cleanly, degrades badly in high dimensions, and is sensitive to the initial simplex — strong on cheap smooth low-dim problems, poor where structure or scale defeats pure geometry. Another illustration that each optimizer trades assumptions for reach (convex-optimization‘s structure⇄generality).

metaheuristic-optimization · simulated-annealing · tabu-search · gradient-descent · bayesian-optimization · no-free-lunch-theorem