Guerrilla Games
Amsterdam studio behind Killzone and Horizon Zero Dawn, and the origin of the Decima engine — the in-house technology that later ran Death Stranding as well. It enters this wiki sideways, as the shared past of immens's founders: arjan-brussee co-founded it and started the work Decima grew out of, and michal-valient led that engine's technology for a decade.
Decima itself has no page here yet. It is the clearest gap this node opens — a shipped, proprietary, studio-built 3D engine of exactly the class the spoke covers, known mainly through conference talks rather than documentation.
Connections
- former employer of arjan-brussee, michal-valient and sjoerd-de-jong
- maker of the Decima engine