Mega Crit
The game studio behind Slay the Spire. Cited in unity-vs-godot-comparison as a high-profile example of an indie studio migrating from unity-engine to the godot-engine — they built Slay the Spire 2 in Godot.
Why it matters here
The studio’s switch is the wiki’s strongest single data point for the synthesis thread that open-source engines are reaching serious commercial credibility — a shipping commercial sequel built on the godot-engine by a studio leaving unity-engine, not a hobby project. It puts a concrete name on the “openness + low overhead” end of the engine landscape.
Related
godot-engine · unity-engine · unity-vs-godot-comparison · synthesis
Sourced only from the Unity/Godot comparison; no dedicated Mega Crit source ingested.